Mac users needn’t bother pre-ordering an Oculus Rift headset because they can’t use it. According to Oculus founder Palmer Luckey, that’s because none of the machines Apple offers are powerful enough to meet its recommended specifications. They’re not powerful enough to play the latest games at high-settings, either. Even if you spend thousands on a high-end […]

(via Cult of Mac – Tech and culture through an Apple lens)










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